Class Item: Spirit of Inmost Light and Synthoceps Weapons: Final Warning, Psychopomp w/ Ambitious Assassin/Rolling Storm, Line in the Sand w/ Deconstruct/Bait and Switch Artifact: Barrier Sidearm, Unstoppable Fusion, Overclock and Load, Unraveling Orbs, Dielectric, Photonic Flare, Dreadful Finisher, Flashover, Horde Shuttle, Particle Reconstruction, Defibrillating Blast Gameplay: Use Psychopomp to begin building up bolt charge and lightning surge to pop enemies. Use grenade to weaken enemies before jumping in. An arcane needle can be thrown to proc unravel for more damage on surge. Prioritize resilience, strength, and discipline. Change resistances to the threat for the Nightfall. Add Arc reserves.
These build settings contain: