Everburning Glitz

This is an Extremely Flexible Build meant to take advantage of the bonuses that kinetic primaries get via elemental honing. 1 stack: 10% which is a .67 TTK 2 stacks: 20% 3 stacks: 30% Weapon: Everburning glitz w/ EITHER Transcendent moment or Dynamic sway AND Elemental Honing Stats: 5 x 100 with no weapon stat (100 grenade/melee/class/health, try for high super if you still have room, no weapons). Armor set bonuses are flexible and dont matter (though bushido 2 piece or trials 2 piece is nice) Secondary: Fighting Lion (OR ANY WEAPON WHOS PRIMARY FUNCTION IS TO SWAP OFFF), This is used for chip damage and to bring the TTK of the AR down to .67 by default. Fighting Lion direct hits make enemies volatile. - If you dont want fighting lion, you can use an auto-loading legendary GL or a trace or really anything. Even a hand cannon works. Artifact: everything here is very flexible unless you want to use a special secondary to take advantage of fresh bullet smell artifact perk. Fragments are PURELY to get stat bonueses with the only exception being facet of dawn

These build settings contain:

Open Loadout in DIM Open Loadout in DIM Beta